Английская Википедия:An American Tail: Fievel's Gold Rush

Материал из Онлайн справочника
Версия от 15:06, 30 января 2024; EducationBot (обсуждение | вклад) (Новая страница: «{{Английская Википедия/Панель перехода}} {{short description|2003 video game}} {{Infobox video game | image = An American Tail - Fievel's Gold Rush (game box art).jpg | caption = PAL cover art | developer = Hokus-Pokus | publisher = Conspiracy Entertainment, Crave Entertainment | composer = Frederic Motte | released = {{vgrelease|EU|March 1, 2002|NA|May 2, 2003}} | series = ''An American Tail (franchise)|An American...»)
(разн.) ← Предыдущая версия | Текущая версия (разн.) | Следующая версия → (разн.)
Перейти к навигацииПерейти к поиску

Шаблон:Short description Шаблон:Infobox video game An American Tail: Fievel's Gold Rush is a platform game that was first released in Europe on March 1, 2002, for the Game Boy Advance, then in North America on May 2, 2003. Based on Universal Studios' An American Tail animated feature film franchise, the game was developed by Hokus-Pokus[1] and published by Conspiracy Entertainment.

Gameplay

Players control series protagonist Fievel Mousekewitz, a rodent with an immigration card, in a traditional side-scrolling platformer as he travels West through 18 levels and six worlds, including "New York City" and "Gold Dust Gulch", to piece together Cat Malone's treasure map. Fievel will swing on rope, attack with his ten-gallon hat, ride riverboats, and jump the train to find Wylie Burp's gold.[2] Fievel's goal is to rescue his kidnapped family members and friends as well as to find the gold.

Conspiracy Entertainment published the game for a "young audience who loved the films and direct-to-video sequels".[3]

Reception

Шаблон:Video game reviews The game received mediocre reviews from critics. French website Jeuxvideo.com wrote that "it takes a real pleasure to play in an environment so worked. The levels are quite varied and different to want to continue. The characters are very fine and loyal to the cartoon. The animation is very fluid. You will never be hampered by a slowdown and this regardless of the number of enemies displayed[...] particular attention was brought to the soundtrack. It is really very good quality and quite adapted to crossed levels. But there also are somewhat regretted the lack of diversity in the music". The publication pointed out that the title appeals to younger players due in part to the game's short length.[4]

References

Шаблон:Reflist

External links

Шаблон:An American Tail