Английская Википедия:Crystal Caverns (video game)
Шаблон:Italic titleCrystal Caverns is a text adventure written by Daniel Kitchen of American studio Imaginative Systems Software[1] for the Apple II and published by Hayden Software in 1982. A Commodore 64 port was released in 1984.
Contents
Crystal Caverns is a treasure-hunt game which takes place in a mansion, as well as in the woods and in tunnels.[2][3]
Reception
Kelly Grimes reviewed Crystal Caverns in Space Gamer No. 64.[2] Grimes commented that "It is a nice change of pace from hack-and-slash or space shoot-em-ups, but it is not worth the price."[2] In Softalk, Roe Adams commented that the game is "written primarily for intermediate level adventurers" and concluded that it "offers several hours of enjoyable fun and thought."[4] In The Book of Adventure Games, Kim Schuette commented on the "imagininatively written, highly descriptive text, and several very well done puzzles", concluding that the game was "all in all, rather interesting."[5]
References
External links
- Шаблон:IAg
- 1984 Software Encyclopedia from Electronic Games
- Шаблон:IFDB
- Review in Core magazine
- ↑ Шаблон:Cite web
- ↑ 2,0 2,1 2,2 Шаблон:Cite journal
- ↑ Шаблон:Cite magazine
- ↑ Шаблон:Cite magazine
- ↑ Ошибка цитирования Неверный тег
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; для сносокSchuette1984
не указан текст
- Английская Википедия
- 1980s interactive fiction
- 1982 video games
- Apple II games
- Commodore 64 games
- Hayden Software games
- Single-player video games
- Video games developed in the United States
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- Страницы с телепортом
- Википедия
- Статья из Википедии
- Статья из Английской Википедии
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