Английская Википедия:Derby Stallion

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Шаблон:About Шаблон:Infobox video game series

Шаблон:Nihongo - also known in Japan by the portmanteau abbreviation Шаблон:Nihongo - is a series of genre-merging horse-racing and business simulation games originally created by ASCII. The series sold 6 million copies in Japan by 1999.[1]

Gameplay

The ultimate goal of the player in the Derby Stallion games is to win the title of GI (Group I) Racer. To do this, the player must attempt to develop the greatest stock of horses that he can in order to have the greatest chance at each of the weekday and holiday races that compose the 1-year racing schedule of the fictitious "SRA" (an abbreviation of Sonobe Racing Association) group. Between races, the player engages in numerous business simulation, farm simulation, and role-playing activities.

Derby Stallion games have evolved as newer members of the series have been added, allowing players greater and greater control over every aspect of the horse-raising business. As such, the player must now race horses and place racing bets, manage the working of a stables and/or ranch, select different studs and broodmares for breeding, learn to break and train horses, and set up advantageous horse trades or sales, among other duties. Players must also make critical decisions about appropriate ages to race horses, breeds to pursue, and the timing of events to coincide with race dates. As the player improves the stock of his horses, his racing statistics, and his position in the world of the horse business, his Group Ranking increases until he reaches the goal of Group I at which point he has won the game. The games also allow the player to continue playing after the top goal has been met.

Derby Stallion games all feature a single-player mode, however much effort has been put into making the games as versatile as possible for multiplayer capabilities. Multiplayer functions allow players to trade or complete sales between themselves, to set up breeders' agreements, and to race against opponents. To accomplish this, various methods have been used to exchange data from the earliest password code exchange to online connectivity with PCs, Satellaview exchange (via 8MB memory packs and slotted application cartridge), and Randnet service.[2] Other methods of data exchange that have been developed include telephone satellite connections for players using DoCoMo phones.

Series

Name Release date Systems
Шаблон:Nihongo December 21, 1991[3] Famicom
Шаблон:Nihongo August 29, 1992[4] Famicom
Шаблон:Nihongo May 28, 1993 PC-9800
Шаблон:Nihongo September 28, 1993 DOS/V
Шаблон:Nihongo February 18, 1994[5] Super Famicom
Шаблон:Nihongo February 18, 1994 FM Towns
Шаблон:Nihongo September 30, 1994 PC-9800
Шаблон:Nihongo November 26, 1994 Macintosh
Шаблон:Nihongo January 20, 1995[5] Super Famicom
Шаблон:Nihongo March 15, 1996[5] Super Famicom-Satellaview
Шаблон:Nihongo July 17, 1997[6] PlayStation
Шаблон:Nihongo September 1, 1998[5] Super Famicom-Nintendo Power
Шаблон:Nihongo March 25, 1999[7] Sega Saturn
Шаблон:Nihongo September 30, 1999[8] PlayStation
Шаблон:Nihongo May 26, 2000[9] Microsoft Windows
Шаблон:Nihongo August 10, 2001[10][11][12][13][14][15] Nintendo 64
Шаблон:Nihongo December 6, 2002 Game Boy Advance
Шаблон:Nihongo April 22, 2004[16] PlayStation 2
Шаблон:Nihongo Winter 2005 DoCoMo
Шаблон:Nihongo July 27, 2006[17] PSP
Шаблон:Nihongo June 26, 2008[18] Nintendo DS
Шаблон:Nihongo Cancelled [19] PlayStation 3
Шаблон:Nihongo December 4, 2014 Nintendo 3DS
Шаблон:Nihongo December 3, 2020[20] Nintendo Switch

Reception

Derby Stallion: Best Race topped the Japanese Famitsu sales chart in June 1992.[21]

Derby Stallion III sold 1.2 million copies and Derby Stallion '96 sold 1.1 million copies.[22] According to Weekly Famitsu, the 1997 Derby Stallion for the PlayStation was Japan's third-best-selling game of 1997, with sales of 1.58 million units.[23] Derby Stallion '99 sold 1.1 million copies.[22]

References

Шаблон:Reflist