Английская Википедия:Fluxus (programming environment)
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Шаблон:Short description Шаблон:Infobox software
Fluxus is a live coding environment for 3D graphics, music and games.[1] It uses the programming language Racket (a dialect of Scheme/Lisp) to work with a games engine with built-in 3D graphics, physics simulation and sound synthesis. All programming is done on-the-fly, where the code editor appears on top of the graphics that the code is generating.[2][3][4][5][6] It is an important reference for research and practice in exploratory programming, pedagogy,[7] live performance[8] and games programming.
References
- ↑ Шаблон:Cite web
- ↑ Шаблон:Cite journal
- ↑ Wakefield, Graham, Charlie Roberts, Matthew Wright, Timothy Wood and Karl Yerkes. “Collaborative Live-Coding with an Immersive Instrument.” NIME (2014).
- ↑ Шаблон:Cite journal
- ↑ Шаблон:Cite news
- ↑ Шаблон:Cite journal
- ↑ Martins, S. B. (2010). Revisiting the architecture curriculum - the programming perspective. In FUTURE CITIES, 28th eCAADe Conference Proceedings, ETH Zurich (Switzerland).
- ↑ Collins, N. (2011). Live coding of consequence. Leonardo, 44(3):207-211.