Английская Википедия:Air Inferno

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Шаблон:Infobox video game

Air Inferno is a 1990 flight simulation arcade video game developed and released by Taito, in Japan, Europe and North America.[1] A spin-off from Taito's Landing series, Air Inferno is an aerial firefighting simulation that involves piloting a helicopter on various rescue missions, shooting a fire extinguisher to extinguish flames while rescuing civilians.[2][3]

Like its predecessor Top Landing (1988), Air Inferno uses flat-shaded, 3D polygon graphics. Both games run on the Taito Air System hardware which uses 68000 (12 MHz) and Z80 (4 MHz) microprocessors as CPU and a TMS320C25[4] (24 MHz) digital signal processor as GPU.[5] The game comes in two types of arcade cabinets:[6] a deluxe motion simulator cockpit cabinet[7][6] and a standard cockpit cabinet.[6]

Reception

In Japan, Game Machine listed Air Inferno on their August 1, 1990 issue as being the most-successful upright arcade/cockpit unit of the month.[8]

The arcade game received positive reviews from critics. Sinclair User magazine it an 89% score, praising the "fab" 3D graphics, "realistic controls" and for being "something very different compared to the usual arcade machine."[2] Julian Rignall rated the game 88% in Computer and Video Games magazine.[3] Nick Kelly rated it 85% in CU Amiga.[9] David Wilson rated it four out of five in Zero magazine,[10] and 80% in Your Sinclair.[11]

See also

References

Шаблон:Reflist

External links


Шаблон:Taito-videogame-stub Шаблон:Flightsim-videogame-stub