VSCA Publishing of Canada released the first edition of the science-fiction game, Diaspora in 2009.[1]Шаблон:Rp The game used the third-edition of FATE.[1]Шаблон:RpDiaspora was one of the FATE games to include a method for players to create a campaign by working together, and its rules for creating new worlds in space collaboratively were extensive.[1]Шаблон:RpFred Hicks considered Diaspora one of his favorites, and used his Evil Hat Productions to republish the game in 2010 to release it into wider distribution.[1]Шаблон:Rp
Reception
M Harold Page commented for Black Gate that "Diaspora uses the Fate mechanics to abstract elements of SF adventure, making it easy to — say — run a political campaign on a planet, or fight a space battle, and still preserve some sense of realism."[2] Page then reviewed Diaspora and stated that "Buy Diaspora if you want to enjoy exploring a Hard Science Fiction universe and don't have much patience for fat rule books and fiddly minutiae."[3]
Diaspora won the 2010 Gold ENnie Award for "Best Rules".[4]