Английская Википедия:Dragon Slayer (video game)
Шаблон:Short description Шаблон:About Шаблон:Refimprove Шаблон:Infobox video game
Шаблон:Nihongo is an action role-playing game,[1][2] developed by Nihon Falcom and designed by Yoshio Kiya.[3] It was originally released in 1984 for the PC-8801, PC-9801, X1[4] and FM-7,[5] and became a major success in Japan.[6] It was followed by an MSX port published by Square in 1985 (making it one of the first titles to be published by Square),[7] a Super Cassette Vision by Epoch in 1986 and a Game Boy port by the same company in 1990 under the name Шаблон:Nihongo. A version for PC-6001mkII was in development but was never released.[8] A remake of Dragon Slayer is included in the Falcom Classics collection for the Sega Saturn.[9]
Dragon Slayer began the Dragon Slayer series, a banner which encompasses a number of popular Falcom titles, such as Dragon Slayer II: Xanadu, Sorcerian, and Legacy of the Wizard. It also includes Dragon Slayer: The Legend of Heroes, which would later spawn over a dozen entries across multiple subseries.
Gameplay
Dragon Slayer is an early example of the action role-playing game genre, which it laid the foundations for.[1] Building on the prototypical action role-playing elements of Panorama Toh (1983), created by Yoshio Kiya and Nihon Falcom,[10] as well as Namco's The Tower of Druaga (1984),[11] Dragon Slayer is often considered the first true action role-playing game.[1][2] In contrast to earlier turn-based roguelikes, Dragon Slayer was a dungeon crawl role-playing game that was entirely real-time with action-oriented combat,[2] combining arcade style action mechanics with traditional role-playing mechanics.[11]
Dragon Slayer featured an in-game map to help with the dungeon-crawling, required item management due to the inventory being limited to one item at a time,[7] and featured item-based puzzles similar to The Legend of Zelda.[1] Dragon Slayer's overhead action-RPG formula was used in many later games.[6] Along with its competitor, Hydlide, Dragon Slayer laid the foundations for the action RPG genre, including franchises such as Ys and The Legend of Zelda.[7][12]
References
External links
- ↑ 1,0 1,1 1,2 1,3 Kamada Shigeaki, レトロゲーム配信サイトと配信タイトルのピックアップ紹介記事「懐かし (Retro) (Translation), 4Gamer.net
- ↑ 2,0 2,1 2,2 Шаблон:Cite web
- ↑ Шаблон:Cite web Reprinted from Шаблон:Citation
- ↑ Ошибка цитирования Неверный тег
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; для сносокfalcom
не указан текст - ↑ Шаблон:Cite web
- ↑ 6,0 6,1 Kurt Kalata, Xanadu, Hardcore Gaming 101
- ↑ 7,0 7,1 7,2 Kurt Kalata, Dragon Slayer Шаблон:Webarchive, Hardcore Gaming 101
- ↑ Шаблон:Cite web
- ↑ Шаблон:Cite magazine
- ↑ Sam Derboo (June 2, 2013), Dark Age of JRPGs (7): Panorama Toh ぱのらま島 - PC-88 (1983), Hardcore Gaming 101
- ↑ 11,0 11,1 Шаблон:Cite web
- ↑ John Szczepaniak (2016), The Untold History Of Japanese Game Developers, Volume 2, pages 42-49
- Английская Википедия
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- Dragon Slayer (series)
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