Английская Википедия:Dream TV (video game)

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Шаблон:Infobox video game Dream TV is an action video game for the Super NES where the player has to guide two youngsters through a nightmarish land of evil television shows (using a similar plot to the campy movie Stay Tuned and Crystal Dynamics' video game Gex). The player has to escape by defeating stereotypical television villains and finding pieces of a puzzle. The game features complex labyrinths.

Gameplay

National video gamers Charlie and Jimmy are given a strange-looking game cartridge game in the mail. When loading it in, the boys find themselves transported into the game.[1] They are sucked in by an evil being known as the Critic.[1] Now Jimmy and Charlie must fight for their lives through four Dream Worlds (Medieval, Egyptian, Prehistoric, and Future) if they hope to return home safely.[1] Dream TV is an action-adventure puzzle video game with elements of ToeJam & Earl (1991), World of Illusion (1992), and The Lost Vikings (1993).[2][3] It incorporates a split screen for both its single-player and two-player modes. Similar to The Lost Vikings, the game involves the player controlling two characters, one of which moves via the L and R buttons.[3][4] Collecting nine hidden puzzle pieces from each level will take the guys to the final showdown with the Critic and hopefully back to reality.[1]

Development

GamePro first announced Dream TV in its October 1992, revealing its premise of kids getting sucked into a television and reporting a planned release of fall 1992.[5]

Reception

Шаблон:Video game reviews Reviews from Nintendo Power and VideoGames: The Ultimate Gaming Magazine praised its distinct utilization of the split-screen method, but felt it could've been better.[2][6] Nintendo Power reported situations where two different areas of a level that looked the same time could confuse players, and that a player character could still get hit even if offscreen.[2] The review also criticized the items' lack of clear purpose.[2]

Other critics, although acknowledging the unique split-screen, were not as favorable and felt the experience was worsened by other factors.[4][7] Critics found the character-switch mechanic aggravating to deal with, arguing it was easier to play the game in two-player mode.[7][4][8] Brett Alan Weiss of AllGame noted other several issues, such as the awkward controls, bland items, "poorly drawn and unimaginative" graphics that look like they're from a Master System title, uninteresting-to-fight enemies, and "mind-numbingly repetitive" music.[4] Critics from GameFan criticized its "ugly" and "tiny 8-bit" graphics, and "move to the left, move to the right action that goes nowhere",[7] and the German magazine Video Games called out its "pathetic" sprite animations, music and scarce sound effects.[8]

References

Шаблон:Reflist

  1. 1,0 1,1 1,2 1,3 Шаблон:Cite web
  2. 2,0 2,1 2,2 2,3 Ошибка цитирования Неверный тег <ref>; для сносок NP не указан текст
  3. 3,0 3,1 Шаблон:Cite magazine
  4. 4,0 4,1 4,2 4,3 Ошибка цитирования Неверный тег <ref>; для сносок Allgame не указан текст
  5. Шаблон:Cite magazine
  6. Ошибка цитирования Неверный тег <ref>; для сносок VGCE не указан текст
  7. 7,0 7,1 7,2 Ошибка цитирования Неверный тег <ref>; для сносок GameFan не указан текст
  8. 8,0 8,1 Ошибка цитирования Неверный тег <ref>; для сносок VGS не указан текст