Английская Википедия:Dungeon Command

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Шаблон:Infobox game Dungeon Command is a board game first published in 2012 by Wizards of the Coast. It was created by Rodney Thompson.

Overview

Dungeon Command is a board game that comes in separate packs that are intended to be combined with each another.[1]

Gameplay

Dungeon Command is a competitive miniatures game that can be played by two to four players, with a tactical aspect to its game play that involves a card system.[2]

Contents

Each of the twelve-character starter sets comes as a box containing tiles that are used to build the dungeon or outdoor setting, and includes twelve miniatures, Order and Character cards, and counters for tracking damage.[2] Titles for packs include Sting of Lolth, Heart of Cormyr, Tyranny of Goblins, Curse of Undeath, Blood of Gruumsh.[1]

Reception

Ben Kuchera of Penny Arcade called Dungeon Command an example of the "love of experimentation" shown by Wizards of the Coast to "take the world of Dungeons & Dragons and zoom in and out to varying degrees".[2] Dave Banks from Wired commented on Dungeon Command: "These fast-paced, constantly changing games are both incredibly fun and intensely satisfying … and they're unlike any D&D game you've ever played in the past".[1]

DieHard GameFan said that "with only two sets to pick from, there's not a lot to sustain interest in Dungeon Command. It's a fun game, but don't expect the variety, customization or popularity of the old D&D minis game – and thus it'll be a lot harder to find people to play against".[3]

In a review of Dungeon Command in Black Gate, John ONeill said: "Like all great fantasy games, it's a thrill just to open the box and fondle the contents. If you've enjoyed any of the compatible games — the D&D Adventure System board games (or you've used miniatures or Dungeon Tiles for your D&D game) — the possibilities are immediately apparent".[4]

References

Шаблон:Reflist

External links

Шаблон:D&D topics