Английская Википедия:Fluxus (programming environment)

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Fluxus is a live coding environment for 3D graphics, music and games.[1] It uses the programming language Racket (a dialect of Scheme/Lisp) to work with a games engine with built-in 3D graphics, physics simulation and sound synthesis. All programming is done on-the-fly, where the code editor appears on top of the graphics that the code is generating.[2][3][4][5][6] It is an important reference for research and practice in exploratory programming, pedagogy,[7] live performance[8] and games programming.

References

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  1. Шаблон:Cite web
  2. Шаблон:Cite journal
  3. Wakefield, Graham, Charlie Roberts, Matthew Wright, Timothy Wood and Karl Yerkes. “Collaborative Live-Coding with an Immersive Instrument.” NIME (2014).
  4. Шаблон:Cite journal
  5. Шаблон:Cite news
  6. Шаблон:Cite journal
  7. Martins, S. B. (2010). Revisiting the architecture curriculum - the programming perspective. In FUTURE CITIES, 28th eCAADe Conference Proceedings, ETH Zurich (Switzerland).
  8. Collins, N. (2011). Live coding of consequence. Leonardo, 44(3):207-211.