Английская Википедия:Honkai: Star Rail

Материал из Онлайн справочника
Перейти к навигацииПерейти к поиску

Шаблон:Short description Шаблон:Use mdy dates Шаблон:Infobox video game

Honkai: Star Rail (Шаблон:Zh) is a role-playing gacha video game developed by miHoYo, published by miHoYo in mainland China and worldwide by Cognosphere, d/b/a HoYoverse. It is miHoYo's first turn-based game, features the main character, referred to as the "Trailblazer", traveling across worlds resolving disasters caused by the "Stellaron". The first closed beta test was launched on October 27, 2021. It was publicly released internationally on April 26, 2023,[1] for Windows and mobile devices; with the PlayStation 5 port released on October 11, 2023. The PlayStation 4 version is still yet to be announced, as revealed at the latest Summer Game Fest with a trailer.[2] It is the fourth installment in the Honkai series, drawing on characters from Honkai Impact 3rd and gameplay elements from Genshin Impact (although with significant adjustments to the characters' background and personality and changes to the gameplay elements).

Partially due to the popularity of miHoYo's previous game, Honkai Impact 3rd, the game received widespread expectations before its launch. It was nominated for the Most Wanted Game Award at the Golden Joystick Awards in 2022[3] and won the Best Popularity Award of World Science Fiction Game Annual Awards in 2023.[4]

Gameplay

Файл:Honkai Star Rail Gameplay Battle.png
A battle in Honkai: Star Rail, as character Bronya, showcasing its turn-based combat system

Honkai: Star Rail follows the gameplay style of classic Japanese role-playing games: players build up a lineup of characters and control a team of up to four in turn-based combat.[5][6] In addition to various stats that affect characters' strength, each character has an elemental type that affects the kind of damage dealt to targets, a character class referred to as a Path (see Story and Setting § Setting) that defines their combat role, and a set of unique abilities called Traces used in combat.[7][8] Each character can equip a weapon known as a Light Cone, that has various effects that activate if the Paths of both the character and Light Cone match. Characters can also equip various Relics, similar to Artifacts in Genshin Impact.

Elements of open-world and dungeon exploration are present, with multiple mechanics, including the gacha system, carried over (with slight differences) from miHoYo's previous action RPG Genshin Impact.[5] Both games are gacha games, in which players spend in-game currency that can be earned in-game or purchased with real money to receive new characters and weapons.

Story and setting

Шаблон:More citations needed

Setting

The game is set in a science-fantasy universe in which humanity and non-human sentient beings follow the Paths of deity-like beings known as Aeons. Those who follow Paths are known as Pathstriders. The Paths are based on an ideal. For example, the Abundance is based on the view that immortality is a blessing and that healing and altruism should be valued as a top priority.[9] The Destruction believes that civilization is cancerous to the universe, and seeks to eradicate all of civilization through the spreading of various disasters, such as the Stellaron, also known as the Cancer of All Worlds, which brings destruction to any planet it is placed on.[10][9]

Some Paths were led by deceased Aeons, but the Paths continue to exist without the influence of the Aeons. The main characters in the game follow the Path of the Trailblaze, a Path created by the deceased Akivili. The Path of the Trailblaze seeks to "explore, establish, and connect" among different worlds.[10]

Some Paths are seen as antagonistic, protagonistic, or neutral. The primary antagonist of the game is Nanook, who controls the Path of Destruction, along with the emanators of the Path of Destruction.[9][10] Other paths, such as the Path of Abundance, are not necessarily seen as antagonistic, but are at rival with The Hunt and other Paths, who view the immortality granted by the Path of Abundance as a curse.[9]

Aside from the Path of Destruction, the Stellaron Hunters are a somewhat antagonistic antihero group throughout the game, who search for and collect Stellarons across the universe and claim to be able to see the future.[10] The main characters are often in conflict with the Stellaron Hunters.[10]

Story

Шаблон:Episode table

Development

Шаблон:Quote boxHonkai: Star Rail began development in 2019 with the goal of "exploring new directions for the Honkai series". The production team has about 500 people, most of whom are fans of science fiction works and turn-based role-playing games.[11] This project is HoYoverse’s first attempt at a turn-based combat mechanism game. The team has stated that this genre is very popular in the game market and can lower the difficulty threshold for players to get started. In previous surveys conducted by HoYoverse, there were many players that expressed that they enjoy this type of game. There were concerns about whether this type of game is too retro, but the production team believes that as long as the quality of the game is enjoyable, it can attract players.

Persona 5 was the team's inspiration when making the decision to develop a turn-based role-playing game.

The design of the planet "Xianzhou Luofu" is based on East Asian fantasy, and has been described as "silkpunk".[11] Like other works in the Honkai series, it is in no way "too hard-core science fiction". The setting of the previous game Honkai Impact 3rd is Earth, but the plot mentioned that there were other planets in this world view. Therefore, the production team of Honkai: Star Rail decided to expand on this concept of "a universe". The basic setting revolves around taking a train and traveling around the major planets in the universe. The production of each planet in the game takes around one year. The production sequence is to first determine the world view and theme of the planet, then create the characters and detailed setting information, and then finally write the plot. Producer David Jiang hopes that Honkai: Star Rail can achieve the immersive feeling of "as if you are in the world of the work", and create a "playable animated series".[12]

In terms of combat mechanism, producer David Jiang said that this game adopts "command-based combat." He said that HoYoverse's previous titles Honkai Impact 3rd and Genshin Impact were heavy on the role-playing aspect, but they did not include command-based and turn-based combat. In addition, some players reported that Honkai Impact 3rd was too action-oriented and too difficult to operate. Therefore, Honkai: Star Rail pays more attention to strategy than the player's operational skills.

In order to enhance player immersion, the production team integrated artificial intelligence technology into the behavior patterns of non-player characters.[13]

Distribution and promotion

Шаблон:Multiple image

The game was revealed in October 2021 at the end of the Honkai Impact 3rd online concert, Starfire Sonorant, then later on the game's official YouTube channel.[14] On October 27, the game launched its first closed test[15] and its second closed beta test on May 25, 2022.[16] On August 15 of the same year, the game received support from the "Special Fund for Cultural Development" issued by the Culture and Tourism Bureau of Xuhui District, Shanghai, where the developer is located.[17] On August 23, 2022, a game story trailer was unveiled on the opening night of Gamescom 2022.[18]

On January 17, 2023, the mobile version of the game received the game version number approved by the National Press and Publication Administration, and the game was approved for distribution in mainland China[19][20] On February 10, 2023, the game conducted its third closed test[21] On the same day, the Apple App Store page revealed that the official launch date of the game was April 26.[22] In the international market, miHoYo launched more than 2,000 sets of ads on Google Play one month before the public beta of the game. The main advertising channel was Google AdMob[23] and the main advertising areas were Japan, Hong Kong, the United States, Vietnam, and Thailand.[24]

On April 25, miHoYo released the game's opening theme animation "Star Travel".[25] The game was officially launched globally on April 26.[1] On April 28, miHoYo held its first theme exhibition "Galaxy Gathering" in Xujiahui.[26] From April 29 to May 13, miHoYo undertook train advertisements on Xiamen Rail Transit Line 1 and jointly issued NFTs to promote the game.[27] On mid-May, HoYoVerse began to put up ads for the game in Japan, which are prominently displayed in Akihabara in Tokyo, as well as collaborating with Chichibu Railway in Saitama Prefecture to launch a special steam train service, which ran for a month. [28] On July 13, miHoYo launched a high-speed train named "Star Dome Railway High-speed Railway Brand Special Train" with an uncertain route, used to promote the game.[29]

Reception

Шаблон:Video game reviews

Honkai: Star Rail received "generally favorable reviews" according to review aggregator Metacritic.[30]

Eurogamer recommended the game for its "delightfully goofy humour, charismatic voice cast, and truly magnificent combat", despite the writers' tendency to "give one sentence explanations for important details, yet spend eight paragraphs overexplaining the simplest plot twist".[31] Rock Paper Shotgun called the game "still in its early stages but (...) incredibly good fun to play", comparing it to "Star Ocean, but if everyone was hotter and you could gamble". The reviewer praised the combat system for being deep yet approachable, and noted that, like in Genshin, spending money was not necessary to progress, as all content in the game could be cleared with the characters players receive for free.[32] PC Gamer appreciated Star RailШаблон:'s "impeccable visual style and strategic depth" and its "elastic tone, which fluctuates from the heroic optimism of a space opera, to the dark comedy of a Nier game, with a lot of Final Fantasy 14Шаблон:'s soap opera storytelling mixed in". To the reviewer, the game's main draw was its "sheer creativity" and that it "distills what's most satisfying about turn-based RPGs: tactical, team-based decisions."[33]

However, some people have criticized the character designs, saying that they lack creativity, especially those of female characters, saying the outfits worn by female characters in Genshin Impact had more variety.[34]

Popularity

On the eve of the game's launch, the number of pre-registered players in mainland China reached 22.98 million, and 10 million outside of mainland China.[35] On the day of pre-download on April 23, 2023, the game topped the App Store's Top Free Apps list in more than 113 countries and regions,[36] and ranked first in the overall list in mainland China, the United States, Japan, and South Korea.[35] After the game was launched globally on April 26, it topped the best-selling list of the App Store in mainland China within 5 hours, and was in the top ten of the best-selling list in 42 countries and regions. On April 28, 2023, HoYoverse announced that the game downloads exceeded 20 million.[37]

Accolades

Year Award Category Result Ref.
2022 Golden Joystick Awards Most Wanted Award Шаблон:Nom [3]
2023 World Science Fiction Game Annual Awards Best Popularity Award Шаблон:Won [4]
Google Play Awards Best Game Шаблон:Won [38][39]
Best Story Шаблон:Won
Best for Tablets Шаблон:Won
App Store Awards iPhone Game of the Year Шаблон:Won [40]
The Game Awards 2023 Best Mobile Game Шаблон:Won [41]
2024 13th New York Game Awards A-Train Award for Best Mobile Game Шаблон:Won [42]
27th Annual D.I.C.E. Awards Mobile Game of the Year Шаблон:Nom [43][44]

References

Шаблон:Reflist

External links

Шаблон:Commons category

Шаблон:Mihoyo