Английская Википедия:Hyperdevotion Noire: Goddess Black Heart

Материал из Онлайн справочника
Перейти к навигацииПерейти к поиску

Шаблон:Infobox video game

Шаблон:Nihongo is a 2014 tactical role-playing game developed by Compile Heart and Sting Entertainment. The game is a spin-off title of the Hyperdimension Neptunia game series featuring Noire as the main character. The game was released in Japan on May 29, 2014,[1][2][3] and in North America and Europe in February 2015.[4] It was originally a PlayStation Vita exclusive. A port for Microsoft Windows was released on April 26, 2016.

Gameplay

Файл:Chō Megami Shinkō Noire screenshot.jpg
In-game screenshot of the battle system, demonstrating how units appear on the field

The game features chibi versions of the original Hyperdimension Neptunia characters which battle against enemies on a tactical grid map.[5][6] The gameplay is turn-based, and map elevation has an effect on characters' abilities and mobility; certain units are more capable of climbing to higher terrain than others, and units take damage from falling.[7] The field maps feature various gimmicks, including rail cars, flaming pits, logs, artillery batteries, laser beams and moving platforms.[8] Each of the playable characters move by traveling along each square of the map grid, however certain enemies are able to take up more than one square on the map grid.[9][10]

Prior to beginning a mission, the player is able to select characters as participating units, equip them, and designate a mission leader. Akin to various other tactical RPG games, the battle system is separated into player and enemy phases, where each side takes turns in moving characters and executing commands. There is a new mechanic known as "Lily Boost", which involves adjacent units developing special bonds that grant special skills and abilities such as goddess transformations; kissing animations are displayed upon activation.[7] During battle, characters can become affected by a series of status ailments which alter the state of battle, which include zombification, cowardice, turning into tofu, meganekko, becoming 8-bit, and infatuation.[8] Items can be crafted from raw materials. The player is also able to customise Noire's room within the "Sim Noire" mode, using furniture purchasable with in-game points.[7]

Plot

Unlike previous Hyperdimension Neptunia games, Gekishin Black Heart is not set within the world of Шаблон:Nihongo, but instead within a similar but separate world known as Шаблон:Nihongo.[5] The goddesses of each of the four nations battle against one another for hegemony over the world day by day, however just as Noire is one step away from complete domination, the goddesses' powers are robbed by an unknown force. In order to save the world from destruction, the four goddesses cooperate with one another with the aim of unifying Gamarket.

Characters

Шаблон:See also The game features the four main characters from previous games, in addition to a series of 18 new playable characters, each a parody (or an apotheosis) representing a game franchise, genre, or game developer.[5][11]

Main characters

New characters

DLC characters

Additional playable characters can be added to the game via paid DLC.[12]

  • IF: From the previous Hyperdimension Neptunia games within the series.
  • Compa: From the previous Hyperdimension Neptunia games within the series.
  • Tiara: Character from Fairy Fencer F who makes a cameo appearance.
  • Sting: Character representing Sting, the developer of the game.

Development

The project was initially announced during the Game no Dengeki Kanshasai 2013 festival.[1] The game is produced by series producer Naoko Mizuno, producer Higashiro, and development producer Hikaru Yasui.[13] The opening theme song is Шаблон:Nihongo performed by Asami Imai and produced by 5pb.,[14][15] and the ending song is "Hug" by Marina.

Reception

Шаблон:Video game reviews

The Vita version received positive reviews in Japan. Famitsu gave it a review score of one seven and three eights for a total of 31 out of 40.[16] Said Vita version sold 28,397 physical retail copies within the first week of release in Japan, placing fourth place amongst the Japanese software sales charts for that particular week.[17]

In the West, the game received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic.[18][19] Hardcore Gamer said that the Vita version "offers great gameplay with the unfortunate caveat that you’ll need to waste more time than expected waiting on enemies to enjoy it."[20]

References

Шаблон:Reflist

External links

Шаблон:Sting Entertainment Шаблон:Hyperdimension Neptunia series

  1. Перейти обратно: 1,0 1,1 Шаблон:Cite news
  2. Шаблон:Cite web
  3. Шаблон:Cite web
  4. Ошибка цитирования Неверный тег <ref>; для сносок west не указан текст
  5. Перейти обратно: 5,0 5,1 5,2 Шаблон:Cite web
  6. Шаблон:Cite web
  7. Перейти обратно: 7,0 7,1 7,2 Шаблон:Cite web
  8. Перейти обратно: 8,0 8,1 Шаблон:Cite web
  9. Шаблон:Cite web
  10. Шаблон:Cite magazine
  11. Шаблон:Cite web
  12. Шаблон:Cite web
  13. Шаблон:Cite web
  14. Шаблон:Cite web
  15. Шаблон:Cite web
  16. Ошибка цитирования Неверный тег <ref>; для сносок FamRev не указан текст
  17. Шаблон:Cite web
  18. Ошибка цитирования Неверный тег <ref>; для сносок MCPC не указан текст
  19. Ошибка цитирования Неверный тег <ref>; для сносок MCVITA не указан текст
  20. Шаблон:Cite web