Английская Википедия:Inferno (board game)

Материал из Онлайн справочника
Перейти к навигацииПерейти к поиску

Шаблон:Short descriptionШаблон:Italic title

Файл:Cover of Inferno board game.png

Inferno is a combat board game that was published by Global Games Company in 1996.

Description

Inferno is a miniatures-based game for 2-5 players that is set in Dante Alighieri's Inferno.[1] Each player chooses an Archfiend and arms it with spells and weapons, and also chooses and arms several lieutenants.[2] After each player has created their group of demons, they battle each other for control of the Abyss. Once a group has been defeated, that player is eliminated from the game. The last player to survive is the winner.

Components

The game comes with

  • two hex grid maps
  • four cardstock sheets of cutouts that include counters, chits, and circles
  • a 64-page book of Fiendish history titled "The Tome of the Abyss"
  • a rulebook
  • two six-sided dice
  • The first issue ("Issue 0") of H.A.V.O.C. Magazine[2]

Publication history

Canadian games company Global Games had previously published the board game Legions of Steel (1992), for which they also marketed associated lines of 25 mm miniatures.[3] In similar fashion, Global published Inferno in 1996, a board game designed by Marco Pecota that also came with cardboard counters, but for which Global produced extensive lines of metal miniatures.[4] A German-language version of the game was marketed in Germany by FanPro.[4] Although the first issue of H.A.V.O.C. Magazine was included with the game, no further issues were ever published.

The following year, Global Games released an associated role-playing game, Abyss, that could also use the same lines of metal miniatures.[4]

After Global Games went out of business, the European rights to Global's lines of miniatures were acquired by British miniatures manufacturer Amazon Miniatures.[4]

Reception

In the October 1997 edition of Dragon (#240), Rick Swan thought the game was "elaborate", the components were "attractive", and concluded "The game itself is as involving — and demanding — as a military simulation."[2]

Other reviews

References

Шаблон:Reflist